Since this is my first article here, how about a short introductory speech? I'm Azazel, your resident vehicular crackerjack. And now, onto the interesting stuff.
It's been a busy week! With all these new features announced and things revealed, there's a lot to keep track of, and a lot you could potentially miss out on. The aim of this little round-up is to give you an overview of all the new vehicles that have surfaced with this recent surge of trailers, previews and screenshots.
New vehicles added!
Below is a tally showing how many vehicles were added to their respecive categories. Clicking one of the images will take you to the category in question - new entires are at the bottom.
All in all, an additional 27 vehicles have been added to the already extensive list available in GTAV. Furthermore, we got a better look at some cars already discovered - the 9F has a coupe version, and we got a better look at the Picador and the LSPD SUV, to name a few. All relevant thumbnails and screenshots have been updated.
You will notice that two of these new cars have already been named - the Surano and the Gauntlet respectively. Game Informer, observant as always, gave us the Benefactor Surano, and the Gauntlet name was deciphered by forum user sddales, from the hardly discernable writing on the car's rear quarter panel. Cracking job, I say.
GTA V has the largest selection of vehicles, from boats, cars, bikes, air vehicles and more. Cars can be completely customized from their outside appearance to even their handling and performance now at Los Santos Customs, the replacement to Pay N' Sprays.
Yes, the game will feature extensive vehicle customization, including, but most likely not limited to:
- Paint jobs
- Window tinting
- Custom license plates
- Engine tuning
...and other handling tweaks.
I don't know about you, but reading this made me slobber all over my keyboard. Game Informer stated that the level of customization will be "on par with Midnight Club: Los Angeles" - I would take that with a grain of salt, though. MCLA had very in-depth customization, which might be a bit too fiddly for a game like GTAV, which is about cars, but by all means not a racing game.
Trick your engine out too much and you can overtune it, so be careful.
Speaking of racing, the handling has also been spruced up according to many previews. I for one loved IV's driving physics, but there was something off about how the cars cornered - it was as if all the cars, even the old beaters, had a built in traction control system, which just killed all the fun before it even got started. The journalists didn't get a hands on feel of the driving, of course, but the general consensus seems to be that it has improved substantially.
That just about concludes this little summary. Drive safe, everyone!